Modifications: Difference between revisions
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| style="width: 100%; height: 23px;" | General monster spawn rates have been increased by 100%. | | style="width: 100%; height: 23px;" | General monster spawn rates have been increased by 100%. | ||
|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 100%; height: 23px;" | MVPs HP increased by | | style="width: 100%; height: 23px;" | MVPs HP increased by 300%. | ||
|- style="height: 28px;" | |- style="height: 28px;" | ||
| style="width: 100%; height: 28px;" | Monsters will scatter when they lose their target, and provoked mobs will always change their target to the player using Provoke. | | style="width: 100%; height: 28px;" | Monsters will scatter when they lose their target, and provoked mobs will always change their target to the player using Provoke. | ||
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Gold NPC selling Price decreased: 30,000 Z | Gold NPC selling Price decreased: 30,000 Z | ||
|} | |} | ||
'''<span style="font-size: 14pt;" >Skills Modifications:</span>''''''<span style="font-size: 14pt;" ></span>''' | '''<span style="font-size: 14pt;">Skills Modifications:</span>''''''<span style="font-size: 14pt;"></span>''' | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 678px;" | {| class="wikitable" style="border-collapse: collapse; width: 100%; height: 678px;" | ||
|- style="height: 225px;" | |- style="height: 225px;" | ||
| style="width: 8.22715%; height: 225px;" | Magician | | style="width: 8.22715%; height: 225px;" | Magician | ||
| style="width: 91.7729%; height: 225px;" | | | style="width: 91.7729%; height: 225px;" | | ||
*<p>'''Lord of Vermillion:'''</p> | *<p>'''Lord of Vermillion:'''</p> | ||
**The blind effect has been removed, reducing the skill’s utility in crowd control. | **The blind effect has been removed, reducing the skill’s utility in crowd control. | ||
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|- style="height: 113px;" | |- style="height: 113px;" | ||
| style="width: 8.22715%; height: 113px;" | Swordsman | | style="width: 8.22715%; height: 113px;" | Swordsman | ||
| style="width: 91.7729%; height: 113px;" | | | style="width: 91.7729%; height: 113px;" | | ||
*<p>'''Endure:'''</p> | *<p>'''Endure:'''</p> | ||
**No longer grants an MDEF bonus and does not cancel after being hit 7 times. This makes the skill more situational and balanced in both PvP and PvE. | **No longer grants an MDEF bonus and does not cancel after being hit 7 times. This makes the skill more situational and balanced in both PvP and PvE. | ||
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|- style="height: 225px;" | |- style="height: 225px;" | ||
| style="width: 8.22715%; height: 225px;" | Archer | | style="width: 8.22715%; height: 225px;" | Archer | ||
| style="width: 91.7729%; height: 225px;" | | | style="width: 91.7729%; height: 225px;" | | ||
*<p>'''Double Strafe:'''</p> | *<p>'''Double Strafe:'''</p> | ||
**Now consumes 2 arrows per use, balancing the skill's spammability. | **Now consumes 2 arrows per use, balancing the skill's spammability. | ||
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|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 8.22715%; height: 23px;" | Super Novice | | style="width: 8.22715%; height: 23px;" | Super Novice | ||
| style="width: 91.7729%; height: 23px;" | | | style="width: 91.7729%; height: 23px;" | | ||
*<p>'''Fury:'''</p> | *<p>'''Fury:'''</p> | ||
**Still usable by Super Novices who have reached 99/99, maintaining their unique status. | **Still usable by Super Novices who have reached 99/99, maintaining their unique status. | ||
|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 8.22715%; height: 23px;" | Thief | | style="width: 8.22715%; height: 23px;" | Thief | ||
| style="width: 91.7729%; height: 23px;" | | | style="width: 91.7729%; height: 23px;" | | ||
*<p>'''Throw Stone:'''</p> | *<p>'''Throw Stone:'''</p> | ||
**40% chance to stun, making it a more effective utility skill. | **40% chance to stun, making it a more effective utility skill. | ||
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|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 8.22715%; height: 23px;" | Acolyte | | style="width: 8.22715%; height: 23px;" | Acolyte | ||
| style="width: 91.7729%; height: 23px;" | | | style="width: 91.7729%; height: 23px;" | | ||
*<p>'''Teleport:'''</p> | *<p>'''Teleport:'''</p> | ||
**Can be switched back to level 1 to skip the teleportation menu, streamlining its use. | **Can be switched back to level 1 to skip the teleportation menu, streamlining its use. | ||
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|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 8.22715%; height: 23px;" | Merchant | | style="width: 8.22715%; height: 23px;" | Merchant | ||
| style="width: 91.7729%; height: 23px;" | | | style="width: 91.7729%; height: 23px;" | | ||
*<p>'''Marine Sphere and Flora:'''</p> | *<p>'''Marine Sphere and Flora:'''</p> | ||
**Summoned by Alchemists will not drop any items, preventing abuse in farming. | **Summoned by Alchemists will not drop any items, preventing abuse in farming. |
Revision as of 17:16, 15 August 2024
Modifications were done to maintain balance in the server.
Player, Guild and Party Modifications:
Muted players can still use skills, but can't chat, open a chatroom, or vend. |
No zeny required to rebirth. |
Guild Alliance disabled during War of Emperium (WoE). |
Party gap increased to 25 levels with 15% bonus experience per member. |
Geffenia Map is permanently disabled. |
The Sign Quest is permanently disabled. |
Moscovia is permanently disabled. |
Monster Modifications:
General monster spawn rates have been increased by 100%. |
MVPs HP increased by 300%. |
Monsters will scatter when they lose their target, and provoked mobs will always change their target to the player using Provoke. |
Looter monsters now prioritize the closest items, adding a layer of strategy to item farming. |
Mi Gao’s skill changed from Metamorph to Earth Spike. |
Movement speed of Majouros and Minorous has been increased. |
Enchanted Peach Tree’s Royal Jelly drop rate reduced to 4%. |
Sleeper's Great Nature drop rate has been decreased. |
Sting's Glove[1] drop rate has been increased to 0.05%. |
Gargoyle's Bow Timble[0] drop rate has been increased to 5%. |
Mushrooms' Crystal Blue drop rate has been decreased to 1%. |
Item Modifications:
The Golden Thief Bug card has been modified to nullify all magic spells by 40%, including supportive skills targeting the owner. This comes at the cost of doubling SP consumption for skills and reducing the user’s maximum HP and SP by 50%. This change balances the power of the GTB card in both PvP and PvE settings. |
Halter Lead, Dead Branch, and Bloody Branch: These items are restricted in PvP rooms and can only be used in specific maps. This prevents abuse and maintains the integrity of PvP gameplay. |
Muffler [1], Manteau [1], Boots [1], Fin Helm, Ring [1], Brooch [1], and elemental Katars with rates lower than 0.05 have been increased to 0.05. |
Ice Pick drop rate has been decreased. |
Combat Knife drop rate has been decreased. |
Green Salad NPC selling Price decreased: 5,000 Z > 2,000 Z |
Crystal Mirror NPC selling Price decreased: 7,500 Z > 6,500 Z |
Frozen Rose NPC selling Price decreased: 17,500 Z > 14,500 Z |
Frozen Rose NPC selling Price decreased: 17,500 Z > 14,500 Z |
Witherless Rose NPC selling Price decreased: 27,500 Z > 7,500 Z |
Khukri NPC selling Price decreased: 120,000 Z > 25,000 Z |
Diamond Ring NPC selling Price decreased: 22,500 Z > 12,500 Z |
Gold Ring NPC selling Price decreased: 15,000 Z > 7,500 Z |
Stiletto NPC selling Price decreased: 9,750 Z > 7,200 Z |
Royal Jelly NPC selling Price decreased: 3,500 Z > 2,500 Z |
Pantie and Undershirt NPC selling price decreased: 5 Z |
Gold NPC selling Price decreased: 30,000 Z |
'Skills Modifications:'
Magician |
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Swordsman |
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Archer |
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Super Novice |
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Thief |
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Acolyte |
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Merchant |
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