Party and Guild Systems: Difference between revisions
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(Created page with "<p>'''Party System'''</p> *<p>'''Party Gap:'''</p> **The level gap between party members has been increased to 25 levels. This change encourages diverse party compositions and makes it easier for friends of varying levels to play together. *<p>'''Bonus Experience:'''</p> **Each additional party member grants a 15% bonus to experience points. This incentivizes group play, making partying a more attractive option for leveling. *<p>'''Idle Members:'''</p> **Idle members in...") |
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<p>'''Guild System'''</p> | <p>'''Guild System'''</p> | ||
*<p>'''Guild Member Limit:'''</p> | *<p>'''Guild Member Limit:'''</p> | ||
**The maximum number of guild members has been capped at | **The maximum number of guild members has been capped at 25, including the Guild Master. This limit encourages smaller, more tightly-knit guilds and intensifies competition in the War of Emperium. | ||
*<p>'''Guild Skills and Management:'''</p> | *<p>'''Guild Skills and Management:'''</p> | ||
**Managing guild skills and resources effectively is key to success in SereneRO. Guilds must work together to maximize their potential and dominate the War of Emperium. | **Managing guild skills and resources effectively is key to success in SereneRO. Guilds must work together to maximize their potential and dominate the War of Emperium. |
Revision as of 05:59, 13 August 2024
Party System
Party Gap:
- The level gap between party members has been increased to 25 levels. This change encourages diverse party compositions and makes it easier for friends of varying levels to play together.
Bonus Experience:
- Each additional party member grants a 15% bonus to experience points. This incentivizes group play, making partying a more attractive option for leveling.
Idle Members:
- Idle members in a party will not receive experience points. This ensures that all party members contribute to the group’s success and discourages leeching.
Guild System
Guild Member Limit:
- The maximum number of guild members has been capped at 25, including the Guild Master. This limit encourages smaller, more tightly-knit guilds and intensifies competition in the War of Emperium.
Guild Skills and Management:
- Managing guild skills and resources effectively is key to success in SereneRO. Guilds must work together to maximize their potential and dominate the War of Emperium.