Monster Modifications

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Revision as of 17:58, 12 August 2024 by Wiki user (talk | contribs) (Created page with "<p>'''Mob Spawn and MVPs'''</p> *'''Increased Spawn and HP Rates:''' **General monster spawn rates have been increased by 100%, making grinding and farming more efficient. MVPs have also had their HP increased by 100%, offering a tougher challenge for players. <p>'''Monster Behavior'''</p> *'''Targeting and Looting:''' **Monsters will scatter when they lose their target, and provoked mobs will always change their target to the player using Provoke. Looter monsters now pr...")
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Mob Spawn and MVPs

  • Increased Spawn and HP Rates:
    • General monster spawn rates have been increased by 100%, making grinding and farming more efficient. MVPs have also had their HP increased by 100%, offering a tougher challenge for players.

Monster Behavior

  • Targeting and Looting:
    • Monsters will scatter when they lose their target, and provoked mobs will always change their target to the player using Provoke. Looter monsters now prioritize the closest items, adding a layer of strategy to item farming.

Special Modifications

  • Skills and Drops:
    • Examples include Mi Gao’s skill change from Metamorph to Earth Spike and the reduction of Enchanted Peach Tree’s Royal Jelly drop rate to 4%. These adjustments aim to create a more balanced gameplay experience.