Party and Guild Systems

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Revision as of 05:59, 13 August 2024 by Wiki user (talk | contribs)
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Party System

  • Party Gap:

    • The level gap between party members has been increased to 25 levels. This change encourages diverse party compositions and makes it easier for friends of varying levels to play together.
  • Bonus Experience:

    • Each additional party member grants a 15% bonus to experience points. This incentivizes group play, making partying a more attractive option for leveling.
  • Idle Members:

    • Idle members in a party will not receive experience points. This ensures that all party members contribute to the group’s success and discourages leeching.

Guild System

  • Guild Member Limit:

    • The maximum number of guild members has been capped at 25, including the Guild Master. This limit encourages smaller, more tightly-knit guilds and intensifies competition in the War of Emperium.
  • Guild Skills and Management:

    • Managing guild skills and resources effectively is key to success in SereneRO. Guilds must work together to maximize their potential and dominate the War of Emperium.