Party System

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Revision as of 16:37, 12 November 2024 by Wiki user (talk | contribs) (Created page with "*<p>'''Party Gap:'''</p><br>**The level gap between party members has been increased to 25 levels. This change encourages diverse party compositions and makes it easier for friends of varying levels to play together.<br>*<p>'''Bonus Experience:'''</p><br>**Each additional party member grants a 15% bonus to experience points. This incentivizes group play, making partying a more attractive option for leveling.<br>*<p>'''Idle Members:'''</p&...")
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  • <p>Party Gap:</p>
    **The level gap between party members has been increased to 25 levels. This change encourages diverse party compositions and makes it easier for friends of varying levels to play together.
    *<p>Bonus Experience:</p>
    **Each additional party member grants a 15% bonus to experience points. This incentivizes group play, making partying a more attractive option for leveling.
    *<p>Idle Members:</p>
    **Idle members in a party will not receive experience points. This ensures that all party members contribute to the group’s success and discourages leeching.
    <p>Guild System</p>
    *<p>Guild Member Limit:</p>
    **The maximum number of guild members has been capped at 30, including the Guild Master. This limit encourages smaller, more tightly-knit guilds and intensifies competition in the War of Emperium. 
    **Guild member limit decision will be driven by the community. A poll will be created before the start of the GOTM season.
    *<p>Guild Skills and Management:</p>
    **Managing guild skills and resources effectively is key to success in SereneRO. Guilds must work together to maximize their potential and dominate the War of Emperium.