Modifications

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Revision as of 17:16, 15 August 2024 by Wiki user (talk | contribs)
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Modifications were done to maintain balance in the server.

Player, Guild and Party Modifications:

Muted players can still use skills, but can't chat, open a chatroom, or vend.

No zeny required to rebirth.

Guild Alliance disabled during War of Emperium (WoE).

Party gap increased to 25 levels with 15% bonus experience per member.

Geffenia Map is permanently disabled.
The Sign Quest is permanently disabled.
Moscovia is permanently disabled.

Monster Modifications:

General monster spawn rates have been increased by 100%.
MVPs HP increased by 300%.
Monsters will scatter when they lose their target, and provoked mobs will always change their target to the player using Provoke.
Looter monsters now prioritize the closest items, adding a layer of strategy to item farming.
Mi Gao’s skill changed from Metamorph to Earth Spike.
Movement speed of Majouros and Minorous has been increased.
Enchanted Peach Tree’s Royal Jelly drop rate reduced to 4%.
Sleeper's Great Nature drop rate has been decreased.
Sting's Glove[1] drop rate has been increased to 0.05%.
Gargoyle's Bow Timble[0] drop rate has been increased to 5%.
Mushrooms' Crystal Blue drop rate has been decreased to 1%.

Item Modifications:

The Golden Thief Bug card has been modified to nullify all magic spells by 40%, including supportive skills targeting the owner. This comes at the cost of doubling SP consumption for skills and reducing the user’s maximum HP and SP by 50%. This change balances the power of the GTB card in both PvP and PvE settings.

Halter Lead, Dead Branch, and Bloody Branch: These items are restricted in PvP rooms and can only be used in specific maps. This prevents abuse and maintains the integrity of PvP gameplay.

Muffler [1], Manteau [1], Boots [1], Fin Helm, Ring [1], Brooch [1], and elemental Katars with rates lower than 0.05 have been increased to 0.05.

Ice Pick drop rate has been decreased.
Combat Knife drop rate has been decreased.
Green Salad NPC selling Price decreased: 5,000 Z > 2,000 Z
Crystal Mirror NPC selling Price decreased: 7,500 Z > 6,500 Z
Frozen Rose NPC selling Price decreased: 17,500 Z > 14,500 Z
Frozen Rose NPC selling Price decreased: 17,500 Z > 14,500 Z
Witherless Rose NPC selling Price decreased: 27,500 Z > 7,500 Z
Khukri NPC selling Price decreased: 120,000 Z > 25,000 Z
Diamond Ring NPC selling Price decreased: 22,500 Z > 12,500 Z
Gold Ring NPC selling Price decreased: 15,000 Z > 7,500 Z
Stiletto NPC selling Price decreased: 9,750 Z > 7,200 Z
Royal Jelly NPC selling Price decreased: 3,500 Z > 2,500 Z
Pantie and Undershirt NPC selling price decreased: 5 Z

Gold NPC selling Price decreased: 30,000 Z

'Skills Modifications:'

Magician
  • Lord of Vermillion:

    • The blind effect has been removed, reducing the skill’s utility in crowd control.
  • Meteor Storm:

    • The stun effect has been removed, making it less overpowering in PvP scenarios.
  • Quagmire:

    • Now affects teammates in WoE and PvP, requiring more careful placement of the skill.
  • Dispell:

    • 30% chance to fail in WoE and PvP, adding uncertainty to its use in critical situations.
Swordsman
  • Endure:

    • No longer grants an MDEF bonus and does not cancel after being hit 7 times. This makes the skill more situational and balanced in both PvP and PvE.
  • Defending Aura:

    • Fixed ASPD reduction of 30% at all levels, reducing the overwhelming defensive advantage that high-level Defending Aura provided.
Archer
  • Double Strafe:

    • Now consumes 2 arrows per use, balancing the skill's spammability.
  • Arrow Shower:

    • Now consumes 10 arrows, encouraging strategic use.
  • Blitz Beat:

    • Automatically casted Blitz Beat no longer divides damage based on the number of mobs, making it more reliable in multi-target situations.
  • Falcon Assault:

    • After-cast delay has been decreased, making it a more viable burst damage option.
Super Novice
  • Fury:

    • Still usable by Super Novices who have reached 99/99, maintaining their unique status.
Thief
  • Throw Stone:

    • 40% chance to stun, making it a more effective utility skill.
  • Sprinkle Sand:

    • 35% chance to blind with a 3-second cooldown and increased range, enhancing its effectiveness in PvP.
Acolyte
  • Teleport:

    • Can be switched back to level 1 to skip the teleportation menu, streamlining its use.
  • Snap:

    • Still requires 1 sphere even when the user is in Fury State, balancing its power.
  • Asura Strike:

    • 4-second fixed cooldown, preventing excessive spamming in PvP.
Merchant
  • Marine Sphere and Flora:

    • Summoned by Alchemists will not drop any items, preventing abuse in farming.
  • Demonstration:

    • Now requires a Red Gemstone instead of a Fire Bottle, balancing the skill’s resource cost.
  • Mammonite:

    • Zeny cost reduced by 70%.
  • Cart Termination:

    • Zeny cost reduced by 80%.