Game Modifications and Balancing

From Serene Ragnarok Wiki
Jump to navigation Jump to search

Client Customization

Disabled System

Bank System

The in-game Bank System has been disabled to encourage more dynamic use of zeny in the economy

Navigation System and World Map

Both the Navigation System and World Map are disabled to maintain a more classic feel to exploration and map knowledge.

Player, Guild and Party Modification

  • Muted players retain the ability to use skills but cannot chat, open chatrooms, or vend. This ensures that disciplinary actions do not completely hinder a player’s ability to participate in gameplay.
  • No zeny required to rebirth. Rebirth no longer requires zero weight. Players can now rebirth without having to empty their wallets, streamlining the process and making it more convenient.
  • Guild Alliance disabled during War of Emperium (WoE).
  • Party gap increased to 25 levels with 15% bonus experience per member.
  • Upon death, players will incur a 1% penalty on both base and job experience. This mechanic adds a layer of challenge and encourages careful gameplay, especially in high-risk areas.
  • Ground skills such as Storm Gust and Firewall are immediately removed when the caster dies. This change makes tactical positioning and survival crucial in both PvE and PvP environments
  • The grace period for picking up dropped items has been increased from 3 seconds to 30 seconds. This allows players more time to loot in crowded or dangerous areas without the fear of losing their items to other players or despawning.
  • Geffenia Map is permanently disabled.
  • The Sign Quest is permanently disabled.
  • Moscovia is permanently disabled.

Monster Modification

  • General monster spawn rates have been increased by 100%.
  • MVPs HP increased by 300%.
  • Monsters will scatter when they lose their target, and provoked mobs will always change their target to the player using Provoke.
  • Looter monsters now prioritize the closest items, adding a layer of strategy to item farming.
  • Mi Gao’s skill changed from Metamorph to Earth Spike.
  • Movement speed of Majouros and Minorous has been increased.
  • Enchanted Peach Tree’s Royal Jelly drop rate reduced to 4%.
  • Sleeper's Great Nature drop rate has been decreased.
  • Sting's Glove[1] drop rate has been increased to 0.05%.
  • Gargoyle's Bow Timble[0] drop rate has been increased to 5%.
  • Mushrooms' Crystal Blue drop rate has been decreased to 1%.

Item Modifications

Wiki may not be updated regularly. Please use @mi to check server drop rates.

  • The Golden Thief Bug card has been modified to nullify all magic spells by 40%, including supportive skills targeting the owner. This comes at the cost of doubling SP consumption for skills and reducing the user’s maximum HP and SP by 50%. This change balances the power of the GTB card in both PvP and PvE settings.
  • Halter Lead, Dead Branch, and Bloody Branch: These items are restricted in PvP rooms and can only be used in specific maps (ein_fild07). This prevents abuse and maintains the integrity of PvP gameplay. Bloody Branch can only be used when you are level 90+.
  • Muffler [1], Manteau [1], Boots [1], Fin Helm, Ring [1], Brooch [1], and elemental Katars with rates lower than 0.05 have been increased to 0.05.
  • Ice Pick drop rate has been decreased.
  • Combat Knife drop rate has been decreased.
  • Green Salad NPC selling Price decreased: 5,000 Z > 2,000 Z
  • Crystal Mirror NPC selling Price decreased: 7,500 Z > 6,500 Z
  • Frozen Rose NPC selling Price decreased: 17,500 Z > 14,500 Z
  • Witherless Rose NPC selling Price decreased: 27,500 Z > 7,500 Z
  • Khukri NPC selling Price decreased: 120,000 Z > 25,000 Z
  • Diamond Ring NPC selling Price decreased: 22,500 Z > 12,500 Z
  • Gold Ring NPC selling Price decreased: 15,000 Z > 7,500 Z
  • Stiletto NPC selling Price decreased: 9,750 Z > 7,200 Z
  • Royal Jelly NPC selling Price decreased: 3,500 Z > 2,500 Z
  • Pantie and Undershirt NPC selling price decreased: 5 Z
  • Gold NPC selling Price decreased: 30,000 Z

Skills Modifications

Magician

  • Lord of Vermillion: The blind effect has been removed, reducing the skill’s utility in crowd control.
  • Meteor Storm: The stun effect has been removed, making it less overpowering in PvP scenarios.
  • Quagmire: Now affects teammates in WoE and PvP, requiring more careful placement of the skill.
  • Dispell: 30% chance to fail in WoE and PvP, adding uncertainty to its use in critical situations.
  • Friendly Mind-Breaker is now enabled in WoE Maps
  • Skills can be pre-casted inside the LP Area
  • Skill Delay Modification
    • Storm Gust: 150 ms
    • Meteor Storm: 150 ms
    • Ganbantein: 150 ms
    • Land Protector: 200 ms
    • Dispell: 180 ms (70% success rate)

Swordsman

  • Endure: No longer grants an MDEF bonus and does not cancel after being hit 7 times. This makes the skill more situational and balanced in both PvP and PvE.
  • Defending Aura: Fixed ASPD reduction of 30% at all levels, reducing the overwhelming defensive advantage that high-level Defending Aura provided.
  • Spear Quicken works with 1-hand spears

Archer

  • Double Strafe: Now consumes 2 arrows per use, balancing the skill's spammability.
  • Arrow Shower: Now consumes 5 arrows, encouraging strategic use.
  • Blitz Beat: Automatically casted Blitz Beat no longer divides damage based on the number of mobs, making it more reliable in multi-target situations.
    • Auto Blitz Beat: Damage no longer splits.
  • Falcon Assault: After-cast delay has been decreased, making it a more viable burst damage option.
  • Sharp Shooting Damage has been increased from 350% to 420%
  • Ankle Snare trap limit is increased from 12 to 20
  • Skill Delay Modification
    • Falcon Assault: 500 ms
    • Blitz Beat: 450 ms
    • Sharp Shotting: 200 ms
    • Tarot: 200 ms

Super Novice

  • Fury: Still usable by Super Novices who have reached 99/99, maintaining their unique status.

Thief

  • Throw Stone: 40% chance to stun, making it a more effective utility skill.
  • Sprinkle Sand: 35% chance to blind with a 3-second cooldown and increased range, enhancing its effectiveness in PvP.

Acolyte

  • Teleport: Can be switched back to level 1 to skip the teleportation menu, streamlining its use.
  • Snap: Still requires 1 sphere even when the user is in Fury State, balancing its power.
  • Aspersio Duration: Level 5 now lasts 15 minutes, but requires 5 Holy Water.
  • Skill Delay Modification
    • Asura Strike: 1500 ms (Removed 4 seconds global cooldown)
    • Lex Aeterna: 200 ms
    • Status Recovery: 200 ms

Merchant

  • Marine Sphere and Flora: Summoned by Alchemists will not drop any items, preventing abuse in farming.
  • Demonstration: Now requires a Red Gemstone instead of a Fire Bottle, balancing the skill’s resource cost.
  • Mammonite: Zeny cost reduced by 70%.
  • Cart Termination: Zeny cost reduced by 80%.
  • Skill Delay Modification
    • Acid Demonstration: 200 ms
    • Slim Potion Pitcher: 300 ms

TaeKwon Kid

  • Soul Linker Skill: Assassin Spirit effect has been reduced to 25%.