Skills Modification

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Swordsman

  • Endure:

    • No longer grants an MDEF bonus and does not cancel after being hit 7 times. This makes the skill more situational and balanced in both PvP and PvE.
  • Defending Aura:

    • Fixed ASPD reduction of 30% at all levels, reducing the overwhelming defensive advantage that high-level Defending Aura provided.

Magician

  • Lord of Vermillion:

    • The blind effect has been removed, reducing the skill’s utility in crowd control.
  • Meteor Storm:

    • The stun effect has been removed, making it less overpowering in PvP scenarios.
  • Quagmire:

    • Now affects teammates in WoE and PvP, requiring more careful placement of the skill.
  • Dispell:

    • 30% chance to fail in WoE and PvP, adding uncertainty to its use in critical situations.

Archer

  • Double Strafe:

    • Now consumes 2 arrows per use, balancing the skill's spammability.
  • Arrow Shower:

    • Now consumes 10 arrows, encouraging strategic use.
  • Blitz Beat:

    • Automatically casted Blitz Beat no longer divides damage based on the number of mobs, making it more reliable in multi-target situations.
  • Falcon Assault:

    • After-cast delay has been decreased, making it a more viable burst damage option.

Super Novice

  • Fury:

    • Still usable by Super Novices who have reached 99/99, maintaining their unique status.
  • Spirit of Super Novice Scroll:

    • Available for purchase in Al De Baran until the release of the Soul Linker class.

Thief

  • Throw Stone:

    • 40% chance to stun, making it a more effective utility skill.
  • Sprinkle Sand:

    • 35% chance to blind with a 3-second cooldown and increased range, enhancing its effectiveness in PvP.

Acolyte

  • Teleport:

    • Can be switched back to level 1 to skip the teleportation menu, streamlining its use.
  • Snap:

    • Still requires 1 sphere even when the user is in Fury State, balancing its power.
  • Asura Strike:

    • 4-second fixed cooldown, preventing excessive spamming in PvP.

Merchant

  • Marine Sphere and Flora:

    • Summoned by Alchemists will not drop any items, preventing abuse in farming.
  • Demonstration:

    • Now requires a Red Gemstone instead of a Fire Bottle, balancing the skill’s resource cost.